Eternal Tumbling
  • vedlington
  • aaronkappel
  • moonburn81

futurescope:

Project Indigo: Design of a vertical seaside metropolis

In december 2007 I sketched around a single theme for a while as a personal side project. I tried to envision what a huge -vertical- seaside city would look like in a world where dry land is very precious. This city would be situated on a huge pillar in a ‘cavity’ in the sea; possibly an inactive volcano crater of some sorts. I assumed a level of technology of western European countries around the seventeenth century. Naturally I had to take some huge liberties with the actual mechanical possibilities of these constraints to make a city in a hole in the sea work, not to mention a vertical city.

My principle idea for this city came down to a (somewhat) harmonious society with huge differences in standards of living. Because flat ground is so expensive, only the super-rich can afford to live on top of the pillar, where the climate is nice and sun-hours are plentiful. 

As one descends into the pit, the hours the houses are exposed to direct sunlight daily decrease, making house prices lower, which is why the poorest groups of society live at the bottom of the pit. However, people are not neccessarily unhappy at the bottom, there are still children playing in the water, etc. While there is crime (and more of it in the poorer/lower districts) it’s a time of peace, not war.

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Welcome to the cosmos.  You exist in it. 

I absolutely love this excerpt from Pale Blue Dot.  

(Source: hexkaba)

I still own a Sega Genesis and Sega CD.  Tiny smile here.  

I still own a Sega Genesis and Sega CD.  Tiny smile here.  

(Source: lastshapesofnever)

This is rather neat.  I like it especially because I wrote a short story called ‘The Fall of the Ubermensch’.  

This is rather neat.  I like it especially because I wrote a short story called ‘The Fall of the Ubermensch’.  

(Source: lupea)